Galarad

A rogue, gambler and lady's man

Description:

Galarad
Male Halfling Rogue 1
CG Small Humanoid (halfling)
Hero Points 1
Init plus 3; Senses Perception plus 7
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size)
hp 21
Fort plus 2, Ref plus 6, Will plus 2; plus 2 vs. fear
Speed 15 ft.
Melee Dagger plus 1 (1d3/19-20/x2) and
Masterwork Dagger plus 2 (1d3/19-20/x2)
Ranged Sling plus 4 (1d3/x2)
Special Attacks sneak attack 1d6
Str 10, Dex 16, Con 13, Int 14, Wis 13, Cha 11
Base Atk 0; CMB -1; CMD 12
Feats Catch Off-Guard
Traits Rich Parents, Well-Informed (Knowledge [local])
Skills Acrobatics 6 (-2 jump), Appraise 6, Bluff 4, Climb 1, Diplomacy 0 (plus 1 to gather information), Disable Device 7, Escape Artist 0, Fly 2, Knowledge (dungeoneering) 6, Knowledge (local) 7, Perception 7 (8 to locate traps), Profession (gambler) 5, Ride 0, Sleight of Hand 4, Stealth 8, Swim 3; Racial Modifiers 2 Acrobatics, 2 Climb, 2 Perception
Languages Common, Dwarven, Gnome, Halfling
SQ fearless, hero points, trapfinding plus1
Combat Gear Sling bullets, little starstone (10); Other Gear Masterwork Chain shirt, Dagger, Masterwork Dagger, Sling, Sling bullets (10), Sling bullets, little starstone (10), Dungeoneering kit, deluxe, Gambler’s kit, Grooming kit, Thieves’ tools, masterwork, 39 GP, 8 SP, 5 CP
Catch Off-Guard Proficient with improvised melee weapons. Unarmed foe is flat-footed against your improvised weapons.
Fearless plus 2 racial bonus vs Fear saves.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Sneak Attack plus 1d6 damage if you flank your target or your target is flat-footed.
Trapfinding plus 1 Gain a bonus to find or disable traps, including magical ones.

Bio:

Galarad

The Shackled City Redux Lukedelacey hellium